Research + News | Topic: Video Games

Video Games As Varsity Sports At Some Colleges

Student-athletes compete in online games such as League of Legends, Overwatch and Hearthstone with other teams in the National Association of Collegiate Esports. Read the article here.

U.S. Video Game Industry Revenue Reaches $36 Billion in 2017

The US video game industry generated a record $36 billion in revenue in 2017, up 18 percent from 2016. Read the article here.

Video Game Stars: Players As Celebrity

Gone are the days where the plotlines of Thursday night sitcoms are discussed in the schoolyard Friday. Your kids are potentially more likely to be watching talented or charismatic gamers play online and partaking in communal chat rooms with fellow fans. Read the article here.

Cellphones, Video Games Eyed In Teen Suicide Study

Researchers studying a spike in teen suicides in Utah found that 18 of the 150 youngsters who took their own lives in a five-year period had recently lost privileges to use their electronic devices such as phones, tablets and gaming systems, according to a U.S. Centers for Disease Control and Prevention report. Read the article here.

Why Do My Kids Waste Hours Watching Millennials Play Video Games On YouTube?

There is a monster cottage industry of millennials who record themselves playing video games, and many kids and teens have plunged into it. Read the article here.

A Journey Through The Strange, Scary, And Awe-Awakening World Of Video Games

What can this medium—even its most violent expressions—teach us about our deepest aches and longings? Read the article from Christianity Today here.

TV/Video Games In Bedroom Can Lead To Child Issues

New research suggests that when a child has a TV or video games in their bedroom, negative consequences may happen. Read the article here.

Splatoon 2 Tops Best-Selling Games List In The US For July 2017

Nintendo’s Switch shooter Splatoon 2 was the best-selling game of July. Read the article here.

The Growth Of eSports

In the same way that Gen Xers elevated extreme sports in the 1990s and fueled the launch of the X Games, younger Gen Ys and Zs are driving the growth of eSports. Read the report here.

Popular YouTube Gamers Kids Can’t Get Enough Of

YouTube gamers are super popular — but not always age-appropriate. Read the blog post from Common Sense Media here.