Research + News | Topic: Video Games

STDs Are Rising Among Teens. Can Video Games Help?

As the pandemic has driven learning online, some sex education game developers think this could be their moment. Read the article here.

Video Game Revenue Soars, New Consoles Key

Video-game revenues — games, consoles and accessories — continue to spike, up 35% in February to a record $4.6 billion, according to the NPD Group. Read the article here.

Makers Of ‘Kid’s First Virtual World’ Animal Jam Targets Gen Z Teens With Fer.al Debut

The company behind the popular kids’ title, Animal Jam, is launching a new game, Fer.al, which builds on Animal Jam’s legacy while catering to a slightly older crowd of Gen Z teens. Read the article here.

Amazon Can Make Just About Anything – Except A Good Video Game

The company produces successful movies, TV shows, e-readers and speakers, but gaming has proven difficult to crack. Read the article here.

The Biggest Questions Facing The Gaming World In 2021

Will the economy continue to support big spending on gaming? Read the article here.

Chat Service Discord Doubles Valuation To $7 Billion

The service popular among videogamers raises $100 million as it aims to go mainstream. Read the article here.

Kids In The UK Are Now Spending More Money On ‘Fortnite’ And ‘Roblox’ Than Candy And Books

Childrens’ spending habits in the UK have shifted to online games such as “Roblox” and “Fortnite” since lockdown began, away from sweets and books, a pocket money app has reported. Read the article here.

Popular MMO Games: Should You Let Your Kids Play? 4 Guidelines To Increase Their Safety

Is there a way for you to protect your child while still allowing them to play the way many teens play today? Read the article here.

Fortnite Is The New IRL: Why Brands Must Plan For A Rise In Virtual Gatherings

Much of life has moved online in the wake of the COVID-19 pandemic, and few industries have been better suited to this new normal than video games. Read the article here.

Most Anticipated Video Games For Fall 2020

Gain access to research from Nielsen by clicking here.