Can Snap Bounce Back – And Change Live Music’s Future?
With its new AR innovations, the tech company wants to make concertgoing more fun and functional — and open up a whole new world of artist partnerships, too. Read the article here.
With its new AR innovations, the tech company wants to make concertgoing more fun and functional — and open up a whole new world of artist partnerships, too. Read the article here.
Influencers are supposed to disclose their ads, but nothing happens when they don’t. Read the article here.
The majority of apps preschool-aged children use are designed to make money off their digital experiences, a new study suggests. Read the article here.
US mobile gaming ad revenues will reach $6.26 billion in 2022, up 14.0% from $5.49 billion in 2021. Read the article here.
In April 2021, 70% of those ages 2 to 12 said they had recently seen ads on YouTube, far more than the 36% who reported the same of TV. Read the report here.
Facebook says it will no longer allow advertisers to target those 18 and under based on their interests and activity on other sites. Read the article here.
The video app is causing products to blow up — and flame out — faster than ever. Read the article here.
The deal between TSM, which fields competitive video game teams, and the Hong Kong-based FTX exchange, rivals the kinds of deals top sports franchises land to name arenas and stadiums. Read the article here.
Nearly 70% of US influencers said brand collaborations are their No. 1 revenue stream. Read the article here.
Recommendations from family/friends and TikTok videos are among the top drivers of product purchases among Gen Z females, according to the 2021 IRI Gen Z survey. Read the article here.