Research + News | Topic: Mobile

US Mobile Gaming Ad Revenues To Reach $6 Billion

US mobile gaming ad revenues will reach $6.26 billion in 2022, up 14.0% from $5.49 billion in 2021. Read the article here.

Following Unprecedented Pandemic Growth, US Mobile Gaming Continues Upward Climb

Mobile app gaming has managed to hold on to its pandemic-driven success and then some, reversing our previous predictions that time spent gaming with mobile apps would decline in the US after 2020. Read the report here.

U.S. Adults Will Spend Over 3.5 Hours Per Day On Mobile Apps In 2020

US adults will spend an average of 4 hours, 1 minute (4:01) on mobile internet per day in 2020, with 3:35 of that time spent on mobile apps. Read the article here.

Adult Websites Top Visits From Mobile Devices

The adult industry saw the highest number of mobile users at 84% for the third straight year, followed by gambling at 80%. Read the article here.

‘Pokemon Go’ Takes World By Storm, But Sparks Controversy

“Pokemon Go” has become a phenomenon since its launch last week, although the location-based Nintendo game is sparking controversy. Read the article here.

U.S. Mothers Are Checking Facebook More Often

Mothers prefer to check the social media site via their mobile phone. Read the article here.

Young Adults Drawn To Mobile Love

A new Pew Research Center study found nearly 1 in 5 young adults use mobile dating apps. Read the article here.

Cutting Back on Mobile Usage May Improve Your Health

One in two Americans check their cell phone before getting out of bed in the morning, and the average person looks at their phone 134 times during the day.

Read the full article here.

US Digital Media Usage: A Snapshot of 2016

A report from eMarketer provides a key to digital media usage trends next year and how they will be different from this year’s patterns.

Download and access the report here.

Many Children Under 5 Are Left to Their Mobile Devices, Survey Finds

A small survey of parents in Philadelphia found that three-quarters of their children had been given tablets, smartphones or iPods of their own by age 4 and had used the devices without supervision. Read the full article here.