The Effects Of Technology On Teens
In a world of remote-learning, Zoom calls, and streaming, do the benefits out weigh the risks? Read the article here.
In a world of remote-learning, Zoom calls, and streaming, do the benefits out weigh the risks? Read the article here.
The latest research from Common Sense Media is now available. Access the report here.
Barna data gathered in late May 2020 show that as one in three practicing Christians stopped streaming church during the early months of the pandemic, this digital dropout was led by practicing Christian Millennials; fully half (50%) were not tuning in to online worship services at the time. View a video from Barna about this research here.
Much of life has moved online in the wake of the COVID-19 pandemic, and few industries have been better suited to this new normal than video games. Read the article here.
Amazon rebranded a video game-related benefit for Prime members on Monday, renaming Twitch Prime to Prime Gaming. Read the article here.
Streamers are ranked by total number of hours watched. Read the rankings here.
Sports are on hold in the US due to the coronavirus pandemic, but digital live sports viewership will still rise more than 14% this year thanks to continued organic growth and accelerated cord-cutting. Read the article here.
The pandemic halted in-person gatherings, but a new type of party was born on social media, with rap stars leading the charge. Read the article here.
A look at video streaming services used during the Coronavirus outbreak. See the research and listen to an accompanying podcast here.
This eMarketer podcast discusses the media diets of kids and teens in quarantine. Listen to it here.