Gaming Champions
As live sports shut down for 2020, the online arena switches on—rallying a larger audience and more players during home quarantine. Read the article here.
As live sports shut down for 2020, the online arena switches on—rallying a larger audience and more players during home quarantine. Read the article here.
A podcast from eMarketer discussing the success of eSports during the Coronavirus Pandemic. Listen to it here.
Video game players have been stereotypically depicted as loners — but during the current pandemic, video games are evolving into a solid social media force. Read the article here.
Pro video game streamers are used to spending their days in isolation. And a huge new audience is at home to watch them play. Read the article here.
Check out the latest update on sports in the era of covid-19. Read the article here.
Online gaming community content publisher Twitch is poised to top 40 million U.S. users, according to new estimates released this morning by eMarketer. Read the article here.
Companies are cashing in on this top passionate point among today’s youth, sealing deals and inking partnerships that they hope will capture the attention of today’s young gamers. Read the article here.
Esports streamers with millions of generation Z fans are the next frontier for brands. Read the article here.
Now that esports is in high schools across the country, your teen gamer can justify gaming as “training” — and maybe even win a college scholarship. Read the blog from Common Sense Media here.
In a deal with Emerge Gaming, a developer of online eSports and casual gaming tournament platforms, Viacom’s Nickelodeon will launch NickX, an interactive esports tournament platform on Nickelodeon. Read the article here.